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C/C++ Source or Header  |  2004-09-28  |  98.5 KB  |  1,871 lines

  1. /*==========================================================================;
  2.  *
  3.  *  Copyright (C) Microsoft Corporation.  All Rights Reserved.
  4.  *
  5.  *  File:   d3d9.h
  6.  *  Content:    Direct3D include file
  7.  *
  8.  ****************************************************************************/
  9.  
  10. #ifndef _D3D9_H_
  11. #define _D3D9_H_
  12.  
  13. #ifndef DIRECT3D_VERSION
  14. #define DIRECT3D_VERSION         0x0900
  15. #endif  //DIRECT3D_VERSION
  16.  
  17. // include this file content only if compiling for DX9 interfaces
  18. #if(DIRECT3D_VERSION >= 0x0900)
  19.  
  20.  
  21. /* This identifier is passed to Direct3DCreate9 in order to ensure that an
  22.  * application was built against the correct header files. This number is
  23.  * incremented whenever a header (or other) change would require applications
  24.  * to be rebuilt. If the version doesn't match, Direct3DCreate9 will fail.
  25.  * (The number itself has no meaning.)*/
  26.  
  27. #ifdef D3D_DEBUG_INFO
  28. #define D3D_SDK_VERSION   (32 | 0x80000000)
  29. #define D3D9b_SDK_VERSION (31 | 0x80000000)
  30.  
  31. #else
  32. #define D3D_SDK_VERSION   32
  33. #define D3D9b_SDK_VERSION 31
  34. #endif
  35.  
  36.  
  37. #include <stdlib.h>
  38.  
  39. #define COM_NO_WINDOWS_H
  40. #include <objbase.h>
  41.  
  42. #include <windows.h>
  43.  
  44. #if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500)
  45.     #define HMONITOR_DECLARED
  46.     DECLARE_HANDLE(HMONITOR);
  47. #endif
  48.  
  49. #define D3DAPI WINAPI
  50.  
  51. /*
  52.  * Interface IID's
  53.  */
  54. #if defined( _WIN32 ) && !defined( _NO_COM)
  55.  
  56. /* IID_IDirect3D9 */
  57. /* {81BDCBCA-64D4-426d-AE8D-AD0147F4275C} */
  58. DEFINE_GUID(IID_IDirect3D9, 0x81bdcbca, 0x64d4, 0x426d, 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c);
  59.  
  60. /* IID_IDirect3DDevice9 */
  61. // {D0223B96-BF7A-43fd-92BD-A43B0D82B9EB} */
  62. DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
  63.  
  64. /* IID_IDirect3DResource9 */
  65. // {05EEC05D-8F7D-4362-B999-D1BAF357C704}
  66. DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
  67.  
  68. /* IID_IDirect3DBaseTexture9 */
  69. /* {580CA87E-1D3C-4d54-991D-B7D3E3C298CE} */
  70. DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
  71.  
  72. /* IID_IDirect3DTexture9 */
  73. /* {85C31227-3DE5-4f00-9B3A-F11AC38C18B5} */
  74. DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
  75.  
  76. /* IID_IDirect3DCubeTexture9 */
  77. /* {FFF32F81-D953-473a-9223-93D652ABA93F} */
  78. DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
  79.  
  80. /* IID_IDirect3DVolumeTexture9 */
  81. /* {2518526C-E789-4111-A7B9-47EF328D13E6} */
  82. DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
  83.  
  84. /* IID_IDirect3DVertexBuffer9 */
  85. /* {B64BB1B5-FD70-4df6-BF91-19D0A12455E3} */
  86. DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
  87.  
  88. /* IID_IDirect3DIndexBuffer9 */
  89. /* {7C9DD65E-D3F7-4529-ACEE-785830ACDE35} */
  90. DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
  91.  
  92. /* IID_IDirect3DSurface9 */
  93. /* {0CFBAF3A-9FF6-429a-99B3-A2796AF8B89B} */
  94. DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
  95.  
  96. /* IID_IDirect3DVolume9 */
  97. /* {24F416E6-1F67-4aa7-B88E-D33F6F3128A1} */
  98. DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
  99.  
  100. /* IID_IDirect3DSwapChain9 */
  101. /* {794950F2-ADFC-458a-905E-10A10B0B503B} */
  102. DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
  103.  
  104. /* IID_IDirect3DVertexDeclaration9 */
  105. /* {DD13C59C-36FA-4098-A8FB-C7ED39DC8546} */
  106. DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
  107.  
  108. /* IID_IDirect3DVertexShader9 */
  109. /* {EFC5557E-6265-4613-8A94-43857889EB36} */
  110. DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
  111.  
  112. /* IID_IDirect3DPixelShader9 */
  113. /* {6D3BDBDC-5B02-4415-B852-CE5E8BCCB289} */
  114. DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
  115.  
  116. /* IID_IDirect3DStateBlock9 */
  117. /* {B07C4FE5-310D-4ba8-A23C-4F0F206F218B} */
  118. DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
  119.  
  120. /* IID_IDirect3DQuery9 */
  121. /* {d9771460-a695-4f26-bbd3-27b840b541cc} */
  122. DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
  123.  
  124.  
  125. /* IID_HelperName */
  126. /* {E4A36723-FDFE-4b22-B146-3C04C07F4CC8} */
  127. DEFINE_GUID(IID_HelperName, 0xe4a36723, 0xfdfe, 0x4b22, 0xb1, 0x46, 0x3c, 0x4, 0xc0, 0x7f, 0x4c, 0xc8);
  128.  
  129.  
  130. #endif
  131.  
  132. #ifdef __cplusplus
  133.  
  134. #ifndef DECLSPEC_UUID
  135. #if _MSC_VER >= 1100
  136. #define DECLSPEC_UUID(x)    __declspec(uuid(x))
  137. #else
  138. #define DECLSPEC_UUID(x)
  139. #endif
  140. #endif
  141.  
  142. interface DECLSPEC_UUID("81BDCBCA-64D4-426d-AE8D-AD0147F4275C") IDirect3D9;
  143. interface DECLSPEC_UUID("D0223B96-BF7A-43fd-92BD-A43B0D82B9EB") IDirect3DDevice9;
  144.  
  145. interface DECLSPEC_UUID("B07C4FE5-310D-4ba8-A23C-4F0F206F218B") IDirect3DStateBlock9;
  146. interface DECLSPEC_UUID("05EEC05D-8F7D-4362-B999-D1BAF357C704") IDirect3DResource9;
  147. interface DECLSPEC_UUID("DD13C59C-36FA-4098-A8FB-C7ED39DC8546") IDirect3DVertexDeclaration9;
  148. interface DECLSPEC_UUID("EFC5557E-6265-4613-8A94-43857889EB36") IDirect3DVertexShader9;
  149. interface DECLSPEC_UUID("6D3BDBDC-5B02-4415-B852-CE5E8BCCB289") IDirect3DPixelShader9;
  150. interface DECLSPEC_UUID("580CA87E-1D3C-4d54-991D-B7D3E3C298CE") IDirect3DBaseTexture9;
  151. interface DECLSPEC_UUID("85C31227-3DE5-4f00-9B3A-F11AC38C18B5") IDirect3DTexture9;
  152. interface DECLSPEC_UUID("2518526C-E789-4111-A7B9-47EF328D13E6") IDirect3DVolumeTexture9;
  153. interface DECLSPEC_UUID("FFF32F81-D953-473a-9223-93D652ABA93F") IDirect3DCubeTexture9;
  154.  
  155. interface DECLSPEC_UUID("B64BB1B5-FD70-4df6-BF91-19D0A12455E3") IDirect3DVertexBuffer9;
  156. interface DECLSPEC_UUID("7C9DD65E-D3F7-4529-ACEE-785830ACDE35") IDirect3DIndexBuffer9;
  157.  
  158. interface DECLSPEC_UUID("0CFBAF3A-9FF6-429a-99B3-A2796AF8B89B") IDirect3DSurface9;
  159. interface DECLSPEC_UUID("24F416E6-1F67-4aa7-B88E-D33F6F3128A1") IDirect3DVolume9;
  160.  
  161. interface DECLSPEC_UUID("794950F2-ADFC-458a-905E-10A10B0B503B") IDirect3DSwapChain9;
  162. interface DECLSPEC_UUID("d9771460-a695-4f26-bbd3-27b840b541cc") IDirect3DQuery9;
  163.  
  164.  
  165. #if defined(_COM_SMARTPTR_TYPEDEF)
  166. _COM_SMARTPTR_TYPEDEF(IDirect3D9, __uuidof(IDirect3D9));
  167. _COM_SMARTPTR_TYPEDEF(IDirect3DDevice9, __uuidof(IDirect3DDevice9));
  168.  
  169. _COM_SMARTPTR_TYPEDEF(IDirect3DStateBlock9, __uuidof(IDirect3DStateBlock9));
  170. _COM_SMARTPTR_TYPEDEF(IDirect3DResource9, __uuidof(IDirect3DResource9));
  171. _COM_SMARTPTR_TYPEDEF(IDirect3DVertexDeclaration9, __uuidof(IDirect3DVertexDeclaration9));
  172. _COM_SMARTPTR_TYPEDEF(IDirect3DVertexShader9, __uuidof(IDirect3DVertexShader9));
  173. _COM_SMARTPTR_TYPEDEF(IDirect3DPixelShader9, __uuidof(IDirect3DPixelShader9));
  174. _COM_SMARTPTR_TYPEDEF(IDirect3DBaseTexture9, __uuidof(IDirect3DBaseTexture9));
  175. _COM_SMARTPTR_TYPEDEF(IDirect3DTexture9, __uuidof(IDirect3DTexture9));
  176. _COM_SMARTPTR_TYPEDEF(IDirect3DVolumeTexture9, __uuidof(IDirect3DVolumeTexture9));
  177. _COM_SMARTPTR_TYPEDEF(IDirect3DCubeTexture9, __uuidof(IDirect3DCubeTexture9));
  178.  
  179. _COM_SMARTPTR_TYPEDEF(IDirect3DVertexBuffer9, __uuidof(IDirect3DVertexBuffer9));
  180. _COM_SMARTPTR_TYPEDEF(IDirect3DIndexBuffer9, __uuidof(IDirect3DIndexBuffer9));
  181.  
  182. _COM_SMARTPTR_TYPEDEF(IDirect3DSurface9, __uuidof(IDirect3DSurface9));
  183. _COM_SMARTPTR_TYPEDEF(IDirect3DVolume9, __uuidof(IDirect3DVolume9));
  184.  
  185. _COM_SMARTPTR_TYPEDEF(IDirect3DSwapChain9, __uuidof(IDirect3DSwapChain9));
  186. _COM_SMARTPTR_TYPEDEF(IDirect3DQuery9, __uuidof(IDirect3DQuery9));
  187.  
  188. #endif
  189. #endif
  190.  
  191.  
  192. typedef interface IDirect3D9                    IDirect3D9;
  193. typedef interface IDirect3DDevice9              IDirect3DDevice9;
  194. typedef interface IDirect3DStateBlock9          IDirect3DStateBlock9;
  195. typedef interface IDirect3DVertexDeclaration9   IDirect3DVertexDeclaration9;
  196. typedef interface IDirect3DVertexShader9        IDirect3DVertexShader9;
  197. typedef interface IDirect3DPixelShader9         IDirect3DPixelShader9;
  198. typedef interface IDirect3DResource9            IDirect3DResource9;
  199. typedef interface IDirect3DBaseTexture9         IDirect3DBaseTexture9;
  200. typedef interface IDirect3DTexture9             IDirect3DTexture9;
  201. typedef interface IDirect3DVolumeTexture9       IDirect3DVolumeTexture9;
  202. typedef interface IDirect3DCubeTexture9         IDirect3DCubeTexture9;
  203. typedef interface IDirect3DVertexBuffer9        IDirect3DVertexBuffer9;
  204. typedef interface IDirect3DIndexBuffer9         IDirect3DIndexBuffer9;
  205. typedef interface IDirect3DSurface9             IDirect3DSurface9;
  206. typedef interface IDirect3DVolume9              IDirect3DVolume9;
  207. typedef interface IDirect3DSwapChain9           IDirect3DSwapChain9;
  208. typedef interface IDirect3DQuery9               IDirect3DQuery9;
  209.  
  210.  
  211. #include "d3d9types.h"
  212. #include "d3d9caps.h"
  213.  
  214.  
  215. #ifdef __cplusplus
  216. extern "C" {
  217. #endif
  218.  
  219. /*
  220.  * DLL Function for creating a Direct3D9 object. This object supports
  221.  * enumeration and allows the creation of Direct3DDevice9 objects.
  222.  * Pass the value of the constant D3D_SDK_VERSION to this function, so
  223.  * that the run-time can validate that your application was compiled
  224.  * against the right headers.
  225.  */
  226.  
  227. IDirect3D9 * WINAPI Direct3DCreate9(UINT SDKVersion);
  228.  
  229. /*
  230.  * Stubs for graphics profiling.
  231.  */
  232.  
  233. int WINAPI D3DPERF_BeginEvent( D3DCOLOR col, LPCWSTR wszName );
  234. int WINAPI D3DPERF_EndEvent( void );
  235. void WINAPI D3DPERF_SetMarker( D3DCOLOR col, LPCWSTR wszName );
  236. void WINAPI D3DPERF_SetRegion( D3DCOLOR col, LPCWSTR wszName );
  237. BOOL WINAPI D3DPERF_QueryRepeatFrame( void );
  238.  
  239. void WINAPI D3DPERF_SetOptions( DWORD dwOptions );
  240. DWORD WINAPI D3DPERF_GetStatus( void );
  241.  
  242. /*
  243.  * Direct3D interfaces
  244.  */
  245.  
  246.  
  247.  
  248.  
  249.  
  250.  
  251. #undef INTERFACE
  252. #define INTERFACE IDirect3D9
  253.  
  254. DECLARE_INTERFACE_(IDirect3D9, IUnknown)
  255. {
  256.     /*** IUnknown methods ***/
  257.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  258.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  259.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  260.  
  261.     /*** IDirect3D9 methods ***/
  262.     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
  263.     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
  264.     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter,DWORD Flags,D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
  265.     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter,D3DFORMAT Format) PURE;
  266.     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter,D3DFORMAT Format,UINT Mode,D3DDISPLAYMODE* pMode) PURE;
  267.     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter,D3DDISPLAYMODE* pMode) PURE;
  268.     STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter,D3DDEVTYPE DevType,D3DFORMAT AdapterFormat,D3DFORMAT BackBufferFormat,BOOL bWindowed) PURE;
  269.     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,DWORD Usage,D3DRESOURCETYPE RType,D3DFORMAT CheckFormat) PURE;
  270.     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SurfaceFormat,BOOL Windowed,D3DMULTISAMPLE_TYPE MultiSampleType,DWORD* pQualityLevels) PURE;
  271.     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,D3DFORMAT RenderTargetFormat,D3DFORMAT DepthStencilFormat) PURE;
  272.     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SourceFormat,D3DFORMAT TargetFormat) PURE;
  273.     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DCAPS9* pCaps) PURE;
  274.     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
  275.     STDMETHOD(CreateDevice)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
  276.     
  277.     #ifdef D3D_DEBUG_INFO
  278.     LPCWSTR Version;
  279.     #endif
  280. };
  281.     
  282. typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
  283.  
  284. #if !defined(__cplusplus) || defined(CINTERFACE)
  285. #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  286. #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
  287. #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
  288. #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
  289. #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
  290. #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
  291. #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
  292. #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
  293. #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
  294. #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
  295. #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
  296. #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
  297. #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
  298. #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
  299. #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
  300. #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
  301. #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
  302. #else
  303. #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  304. #define IDirect3D9_AddRef(p) (p)->AddRef()
  305. #define IDirect3D9_Release(p) (p)->Release()
  306. #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
  307. #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
  308. #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
  309. #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
  310. #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
  311. #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
  312. #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
  313. #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
  314. #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
  315. #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
  316. #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
  317. #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
  318. #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
  319. #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
  320. #endif
  321.  
  322.  
  323.  
  324.  
  325.  
  326.  
  327.  
  328. /* SwapChain */
  329.  
  330.  
  331.  
  332.  
  333.  
  334.  
  335.  
  336.  
  337.  
  338.  
  339.  
  340.  
  341.  
  342.  
  343.  
  344. #undef INTERFACE
  345. #define INTERFACE IDirect3DDevice9
  346.  
  347. DECLARE_INTERFACE_(IDirect3DDevice9, IUnknown)
  348. {
  349.     /*** IUnknown methods ***/
  350.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  351.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  352.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  353.  
  354.     /*** IDirect3DDevice9 methods ***/
  355.     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
  356.     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
  357.     STDMETHOD(EvictManagedResources)(THIS) PURE;
  358.     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
  359.     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
  360.     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain,D3DDISPLAYMODE* pMode) PURE;
  361.     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
  362.     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface9* pCursorBitmap) PURE;
  363.     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y,DWORD Flags) PURE;
  364.     STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
  365.     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DSwapChain9** pSwapChain) PURE;
  366.     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain,IDirect3DSwapChain9** pSwapChain) PURE;
  367.     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
  368.     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
  369.     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE;
  370.     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain,UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
  371.     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain,D3DRASTER_STATUS* pRasterStatus) PURE;
  372.     STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
  373.     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain,DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE;
  374.     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain,D3DGAMMARAMP* pRamp) PURE;
  375.     STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture9** ppTexture,HANDLE* pSharedHandle) PURE;
  376.     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture9** ppVolumeTexture,HANDLE* pSharedHandle) PURE;
  377.     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture9** ppCubeTexture,HANDLE* pSharedHandle) PURE;
  378.     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer9** ppVertexBuffer,HANDLE* pSharedHandle) PURE;
  379.     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer9** ppIndexBuffer,HANDLE* pSharedHandle) PURE;
  380.     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  381.     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  382.     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestinationSurface,CONST POINT* pDestPoint) PURE;
  383.     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture,IDirect3DBaseTexture9* pDestinationTexture) PURE;
  384.     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget,IDirect3DSurface9* pDestSurface) PURE;
  385.     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain,IDirect3DSurface9* pDestSurface) PURE;
  386.     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestSurface,CONST RECT* pDestRect,D3DTEXTUREFILTERTYPE Filter) PURE;
  387.     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface,CONST RECT* pRect,D3DCOLOR color) PURE;
  388.     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
  389.     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9* pRenderTarget) PURE;
  390.     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9** ppRenderTarget) PURE;
  391.     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
  392.     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
  393.     STDMETHOD(BeginScene)(THIS) PURE;
  394.     STDMETHOD(EndScene)(THIS) PURE;
  395.     STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
  396.     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix) PURE;
  397.     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE;
  398.     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE;
  399.     STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
  400.     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
  401.     STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
  402.     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
  403.     STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT9*) PURE;
  404.     STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT9*) PURE;
  405.     STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
  406.     STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE;
  407.     STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float* pPlane) PURE;
  408.     STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float* pPlane) PURE;
  409.     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
  410.     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue) PURE;
  411.     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,IDirect3DStateBlock9** ppSB) PURE;
  412.     STDMETHOD(BeginStateBlock)(THIS) PURE;
  413.     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
  414.     STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
  415.     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
  416.     STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9** ppTexture) PURE;
  417.     STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9* pTexture) PURE;
  418.     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) PURE;
  419.     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
  420.     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD* pValue) PURE;
  421.     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD Value) PURE;
  422.     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
  423.     STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY* pEntries) PURE;
  424.     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
  425.     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
  426.     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
  427.     STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
  428.     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
  429.     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
  430.     STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
  431.     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
  432.     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
  433.     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
  434.     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
  435.     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
  436.     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
  437.     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer9* pDestBuffer,IDirect3DVertexDeclaration9* pVertexDecl,DWORD Flags) PURE;
  438.     STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements,IDirect3DVertexDeclaration9** ppDecl) PURE;
  439.     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
  440.     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
  441.     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
  442.     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
  443.     STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction,IDirect3DVertexShader9** ppShader) PURE;
  444.     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
  445.     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
  446.     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
  447.     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
  448.     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
  449.     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
  450.     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT  BoolCount) PURE;
  451.     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
  452.     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9* pStreamData,UINT OffsetInBytes,UINT Stride) PURE;
  453.     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9** ppStreamData,UINT* pOffsetInBytes,UINT* pStride) PURE;
  454.     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT Setting) PURE;
  455.     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT* pSetting) PURE;
  456.     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
  457.     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
  458.     STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction,IDirect3DPixelShader9** ppShader) PURE;
  459.     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
  460.     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
  461.     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
  462.     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
  463.     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
  464.     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
  465.     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT  BoolCount) PURE;
  466.     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
  467.     STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
  468.     STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
  469.     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
  470.     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type,IDirect3DQuery9** ppQuery) PURE;
  471.     
  472.     #ifdef D3D_DEBUG_INFO
  473.     D3DDEVICE_CREATION_PARAMETERS CreationParameters;
  474.     D3DPRESENT_PARAMETERS PresentParameters;
  475.     D3DDISPLAYMODE DisplayMode;
  476.     D3DCAPS9 Caps;
  477.     
  478.     UINT AvailableTextureMem;
  479.     UINT SwapChains;
  480.     UINT Textures;
  481.     UINT VertexBuffers;
  482.     UINT IndexBuffers;
  483.     UINT VertexShaders;
  484.     UINT PixelShaders;
  485.     
  486.     D3DVIEWPORT9 Viewport;
  487.     D3DMATRIX ProjectionMatrix;
  488.     D3DMATRIX ViewMatrix;
  489.     D3DMATRIX WorldMatrix;
  490.     D3DMATRIX TextureMatrices[8];
  491.     
  492.     DWORD FVF;
  493.     UINT VertexSize;
  494.     DWORD VertexShaderVersion;
  495.     DWORD PixelShaderVersion;
  496.     BOOL SoftwareVertexProcessing;
  497.     
  498.     D3DMATERIAL9 Material;
  499.     D3DLIGHT9 Lights[16];
  500.     BOOL LightsEnabled[16];
  501.     
  502.     D3DGAMMARAMP GammaRamp;
  503.     RECT ScissorRect;
  504.     BOOL DialogBoxMode;
  505.     #endif
  506. };
  507.     
  508. typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9, *PDIRECT3DDEVICE9;
  509.  
  510. #if !defined(__cplusplus) || defined(CINTERFACE)
  511. #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  512. #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
  513. #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
  514. #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
  515. #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
  516. #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
  517. #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
  518. #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
  519. #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
  520. #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
  521. #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
  522. #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
  523. #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
  524. #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
  525. #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
  526. #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
  527. #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
  528. #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
  529. #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
  530. #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
  531. #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
  532. #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
  533. #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
  534. #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
  535. #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
  536. #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
  537. #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
  538. #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
  539. #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
  540. #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
  541. #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
  542. #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
  543. #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
  544. #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
  545. #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
  546. #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
  547. #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
  548. #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
  549. #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
  550. #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
  551. #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
  552. #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
  553. #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
  554. #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
  555. #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
  556. #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
  557. #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
  558. #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
  559. #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
  560. #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
  561. #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
  562. #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
  563. #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
  564. #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
  565. #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
  566. #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
  567. #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
  568. #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
  569. #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
  570. #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
  571. #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
  572. #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
  573. #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
  574. #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
  575. #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
  576. #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
  577. #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
  578. #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
  579. #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
  580. #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
  581. #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
  582. #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
  583. #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
  584. #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
  585. #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
  586. #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
  587. #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
  588. #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
  589. #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
  590. #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
  591. #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
  592. #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
  593. #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
  594. #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
  595. #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
  596. #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
  597. #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
  598. #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
  599. #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
  600. #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
  601. #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
  602. #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
  603. #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
  604. #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
  605. #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
  606. #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
  607. #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
  608. #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
  609. #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
  610. #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
  611. #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
  612. #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
  613. #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
  614. #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
  615. #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
  616. #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
  617. #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
  618. #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
  619. #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
  620. #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
  621. #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
  622. #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
  623. #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
  624. #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
  625. #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
  626. #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
  627. #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
  628. #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
  629. #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
  630. #else
  631. #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  632. #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
  633. #define IDirect3DDevice9_Release(p) (p)->Release()
  634. #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
  635. #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
  636. #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
  637. #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
  638. #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
  639. #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
  640. #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
  641. #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
  642. #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
  643. #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
  644. #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
  645. #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
  646. #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
  647. #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
  648. #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
  649. #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
  650. #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
  651. #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
  652. #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
  653. #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
  654. #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
  655. #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
  656. #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
  657. #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
  658. #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
  659. #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
  660. #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
  661. #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
  662. #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
  663. #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
  664. #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
  665. #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
  666. #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
  667. #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
  668. #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
  669. #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
  670. #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
  671. #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
  672. #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
  673. #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
  674. #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
  675. #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
  676. #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
  677. #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
  678. #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
  679. #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
  680. #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
  681. #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
  682. #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
  683. #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
  684. #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
  685. #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
  686. #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
  687. #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
  688. #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
  689. #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
  690. #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
  691. #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
  692. #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
  693. #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
  694. #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
  695. #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
  696. #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
  697. #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
  698. #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
  699. #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
  700. #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
  701. #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
  702. #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
  703. #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
  704. #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
  705. #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
  706. #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
  707. #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
  708. #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
  709. #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
  710. #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
  711. #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
  712. #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
  713. #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
  714. #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
  715. #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
  716. #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
  717. #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
  718. #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
  719. #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
  720. #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
  721. #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
  722. #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
  723. #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
  724. #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
  725. #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
  726. #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
  727. #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
  728. #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
  729. #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
  730. #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
  731. #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
  732. #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
  733. #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
  734. #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
  735. #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
  736. #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
  737. #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
  738. #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
  739. #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
  740. #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
  741. #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
  742. #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
  743. #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
  744. #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
  745. #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
  746. #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
  747. #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
  748. #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
  749. #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
  750. #endif
  751.  
  752.  
  753. #undef INTERFACE
  754. #define INTERFACE IDirect3DStateBlock9
  755.  
  756. DECLARE_INTERFACE_(IDirect3DStateBlock9, IUnknown)
  757. {
  758.     /*** IUnknown methods ***/
  759.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  760.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  761.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  762.  
  763.     /*** IDirect3DStateBlock9 methods ***/
  764.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  765.     STDMETHOD(Capture)(THIS) PURE;
  766.     STDMETHOD(Apply)(THIS) PURE;
  767.     
  768.     #ifdef D3D_DEBUG_INFO
  769.     LPCWSTR CreationCallStack;
  770.     #endif
  771. };
  772.     
  773. typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9, *PDIRECT3DSTATEBLOCK9;
  774.  
  775. #if !defined(__cplusplus) || defined(CINTERFACE)
  776. #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  777. #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
  778. #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
  779. #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  780. #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
  781. #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
  782. #else
  783. #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  784. #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
  785. #define IDirect3DStateBlock9_Release(p) (p)->Release()
  786. #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
  787. #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
  788. #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
  789. #endif
  790.  
  791.  
  792.  
  793.  
  794. #undef INTERFACE
  795. #define INTERFACE IDirect3DSwapChain9
  796.  
  797. DECLARE_INTERFACE_(IDirect3DSwapChain9, IUnknown)
  798. {
  799.     /*** IUnknown methods ***/
  800.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  801.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  802.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  803.  
  804.     /*** IDirect3DSwapChain9 methods ***/
  805.     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags) PURE;
  806.     STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9* pDestSurface) PURE;
  807.     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
  808.     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
  809.     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
  810.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  811.     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
  812.     
  813.     #ifdef D3D_DEBUG_INFO
  814.     D3DPRESENT_PARAMETERS PresentParameters;
  815.     D3DDISPLAYMODE DisplayMode;
  816.     LPCWSTR CreationCallStack;
  817.     #endif
  818. };
  819.     
  820. typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
  821.  
  822. #if !defined(__cplusplus) || defined(CINTERFACE)
  823. #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  824. #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
  825. #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
  826. #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
  827. #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
  828. #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
  829. #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
  830. #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
  831. #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  832. #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
  833. #else
  834. #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  835. #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
  836. #define IDirect3DSwapChain9_Release(p) (p)->Release()
  837. #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
  838. #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
  839. #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
  840. #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
  841. #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
  842. #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
  843. #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
  844. #endif
  845.  
  846.  
  847.  
  848. #undef INTERFACE
  849. #define INTERFACE IDirect3DResource9
  850.  
  851. DECLARE_INTERFACE_(IDirect3DResource9, IUnknown)
  852. {
  853.     /*** IUnknown methods ***/
  854.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  855.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  856.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  857.  
  858.     /*** IDirect3DResource9 methods ***/
  859.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  860.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  861.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  862.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  863.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  864.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  865.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  866.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  867. };
  868.     
  869. typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
  870.  
  871. #if !defined(__cplusplus) || defined(CINTERFACE)
  872. #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  873. #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
  874. #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
  875. #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  876. #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  877. #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  878. #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  879. #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  880. #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  881. #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  882. #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
  883. #else
  884. #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  885. #define IDirect3DResource9_AddRef(p) (p)->AddRef()
  886. #define IDirect3DResource9_Release(p) (p)->Release()
  887. #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
  888. #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  889. #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  890. #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  891. #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
  892. #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
  893. #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
  894. #define IDirect3DResource9_GetType(p) (p)->GetType()
  895. #endif
  896.  
  897.  
  898.  
  899.  
  900. #undef INTERFACE
  901. #define INTERFACE IDirect3DVertexDeclaration9
  902.  
  903. DECLARE_INTERFACE_(IDirect3DVertexDeclaration9, IUnknown)
  904. {
  905.     /*** IUnknown methods ***/
  906.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  907.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  908.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  909.  
  910.     /*** IDirect3DVertexDeclaration9 methods ***/
  911.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  912.     STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9* pElement,UINT* pNumElements) PURE;
  913.     
  914.     #ifdef D3D_DEBUG_INFO
  915.     LPCWSTR CreationCallStack;
  916.     #endif
  917. };
  918.     
  919. typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9, *PDIRECT3DVERTEXDECLARATION9;
  920.  
  921. #if !defined(__cplusplus) || defined(CINTERFACE)
  922. #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  923. #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
  924. #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
  925. #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  926. #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
  927. #else
  928. #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  929. #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
  930. #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
  931. #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
  932. #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
  933. #endif
  934.  
  935.  
  936.  
  937.  
  938. #undef INTERFACE
  939. #define INTERFACE IDirect3DVertexShader9
  940.  
  941. DECLARE_INTERFACE_(IDirect3DVertexShader9, IUnknown)
  942. {
  943.     /*** IUnknown methods ***/
  944.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  945.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  946.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  947.  
  948.     /*** IDirect3DVertexShader9 methods ***/
  949.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  950.     STDMETHOD(GetFunction)(THIS_ void*,UINT* pSizeOfData) PURE;
  951.     
  952.     #ifdef D3D_DEBUG_INFO
  953.     DWORD Version;
  954.     LPCWSTR CreationCallStack;
  955.     #endif
  956. };
  957.     
  958. typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9, *PDIRECT3DVERTEXSHADER9;
  959.  
  960. #if !defined(__cplusplus) || defined(CINTERFACE)
  961. #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  962. #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
  963. #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
  964. #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  965. #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
  966. #else
  967. #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  968. #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
  969. #define IDirect3DVertexShader9_Release(p) (p)->Release()
  970. #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
  971. #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
  972. #endif
  973.  
  974.  
  975.  
  976.  
  977. #undef INTERFACE
  978. #define INTERFACE IDirect3DPixelShader9
  979.  
  980. DECLARE_INTERFACE_(IDirect3DPixelShader9, IUnknown)
  981. {
  982.     /*** IUnknown methods ***/
  983.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  984.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  985.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  986.  
  987.     /*** IDirect3DPixelShader9 methods ***/
  988.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  989.     STDMETHOD(GetFunction)(THIS_ void*,UINT* pSizeOfData) PURE;
  990.     
  991.     #ifdef D3D_DEBUG_INFO
  992.     DWORD Version;
  993.     LPCWSTR CreationCallStack;
  994.     #endif
  995. };
  996.     
  997. typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9, *PDIRECT3DPIXELSHADER9;
  998.  
  999. #if !defined(__cplusplus) || defined(CINTERFACE)
  1000. #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1001. #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1002. #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
  1003. #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1004. #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
  1005. #else
  1006. #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1007. #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
  1008. #define IDirect3DPixelShader9_Release(p) (p)->Release()
  1009. #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
  1010. #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
  1011. #endif
  1012.  
  1013.  
  1014.  
  1015.  
  1016. #undef INTERFACE
  1017. #define INTERFACE IDirect3DBaseTexture9
  1018.  
  1019. DECLARE_INTERFACE_(IDirect3DBaseTexture9, IDirect3DResource9)
  1020. {
  1021.     /*** IUnknown methods ***/
  1022.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1023.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1024.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1025.  
  1026.     /*** IDirect3DResource9 methods ***/
  1027.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1028.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1029.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1030.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1031.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1032.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1033.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1034.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1035.     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
  1036.     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
  1037.     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
  1038.     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
  1039.     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
  1040.     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
  1041. };
  1042.     
  1043. typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
  1044.  
  1045. #if !defined(__cplusplus) || defined(CINTERFACE)
  1046. #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1047. #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1048. #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
  1049. #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1050. #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1051. #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1052. #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1053. #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1054. #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1055. #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1056. #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
  1057. #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
  1058. #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
  1059. #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
  1060. #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
  1061. #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
  1062. #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
  1063. #else
  1064. #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1065. #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
  1066. #define IDirect3DBaseTexture9_Release(p) (p)->Release()
  1067. #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
  1068. #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1069. #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1070. #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1071. #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
  1072. #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
  1073. #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
  1074. #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
  1075. #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
  1076. #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
  1077. #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
  1078. #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
  1079. #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
  1080. #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
  1081. #endif
  1082.  
  1083.  
  1084.  
  1085.  
  1086.  
  1087. #undef INTERFACE
  1088. #define INTERFACE IDirect3DTexture9
  1089.  
  1090. DECLARE_INTERFACE_(IDirect3DTexture9, IDirect3DBaseTexture9)
  1091. {
  1092.     /*** IUnknown methods ***/
  1093.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1094.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1095.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1096.  
  1097.     /*** IDirect3DBaseTexture9 methods ***/
  1098.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1099.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1100.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1101.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1102.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1103.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1104.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1105.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1106.     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
  1107.     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
  1108.     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
  1109.     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
  1110.     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
  1111.     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
  1112.     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE;
  1113.     STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level,IDirect3DSurface9** ppSurfaceLevel) PURE;
  1114.     STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
  1115.     STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
  1116.     STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
  1117.     
  1118.     #ifdef D3D_DEBUG_INFO
  1119.     LPCWSTR Name;
  1120.     UINT Width;
  1121.     UINT Height;
  1122.     UINT Levels;
  1123.     DWORD Usage;
  1124.     D3DFORMAT Format;
  1125.     D3DPOOL Pool;
  1126.     DWORD Priority;
  1127.     DWORD LOD;
  1128.     D3DTEXTUREFILTERTYPE FilterType;
  1129.     UINT LockCount;
  1130.     LPCWSTR CreationCallStack;
  1131.     #endif
  1132. };
  1133.     
  1134. typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
  1135.  
  1136. #if !defined(__cplusplus) || defined(CINTERFACE)
  1137. #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1138. #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1139. #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
  1140. #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1141. #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1142. #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1143. #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1144. #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1145. #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1146. #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1147. #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
  1148. #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
  1149. #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
  1150. #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
  1151. #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
  1152. #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
  1153. #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
  1154. #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
  1155. #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
  1156. #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
  1157. #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
  1158. #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
  1159. #else
  1160. #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1161. #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
  1162. #define IDirect3DTexture9_Release(p) (p)->Release()
  1163. #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
  1164. #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1165. #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1166. #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1167. #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
  1168. #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
  1169. #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
  1170. #define IDirect3DTexture9_GetType(p) (p)->GetType()
  1171. #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
  1172. #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
  1173. #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
  1174. #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
  1175. #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
  1176. #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
  1177. #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
  1178. #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
  1179. #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
  1180. #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
  1181. #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
  1182. #endif
  1183.  
  1184.  
  1185.  
  1186.  
  1187.  
  1188. #undef INTERFACE
  1189. #define INTERFACE IDirect3DVolumeTexture9
  1190.  
  1191. DECLARE_INTERFACE_(IDirect3DVolumeTexture9, IDirect3DBaseTexture9)
  1192. {
  1193.     /*** IUnknown methods ***/
  1194.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1195.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1196.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1197.  
  1198.     /*** IDirect3DBaseTexture9 methods ***/
  1199.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1200.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1201.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1202.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1203.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1204.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1205.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1206.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1207.     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
  1208.     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
  1209.     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
  1210.     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
  1211.     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
  1212.     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
  1213.     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DVOLUME_DESC *pDesc) PURE;
  1214.     STDMETHOD(GetVolumeLevel)(THIS_ UINT Level,IDirect3DVolume9** ppVolumeLevel) PURE;
  1215.     STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE;
  1216.     STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
  1217.     STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
  1218.     
  1219.     #ifdef D3D_DEBUG_INFO
  1220.     LPCWSTR Name;
  1221.     UINT Width;
  1222.     UINT Height;
  1223.     UINT Depth;
  1224.     UINT Levels;
  1225.     DWORD Usage;
  1226.     D3DFORMAT Format;
  1227.     D3DPOOL Pool;
  1228.     DWORD Priority;
  1229.     DWORD LOD;
  1230.     D3DTEXTUREFILTERTYPE FilterType;
  1231.     UINT LockCount;
  1232.     LPCWSTR CreationCallStack;
  1233.     #endif
  1234. };
  1235.     
  1236. typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
  1237.  
  1238. #if !defined(__cplusplus) || defined(CINTERFACE)
  1239. #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1240. #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1241. #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
  1242. #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1243. #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1244. #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1245. #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1246. #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1247. #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1248. #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1249. #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
  1250. #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
  1251. #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
  1252. #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
  1253. #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
  1254. #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
  1255. #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
  1256. #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
  1257. #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
  1258. #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
  1259. #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
  1260. #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
  1261. #else
  1262. #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1263. #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
  1264. #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
  1265. #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
  1266. #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1267. #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1268. #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1269. #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
  1270. #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
  1271. #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
  1272. #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
  1273. #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
  1274. #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
  1275. #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
  1276. #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
  1277. #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
  1278. #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
  1279. #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
  1280. #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
  1281. #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
  1282. #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
  1283. #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
  1284. #endif
  1285.  
  1286.  
  1287.  
  1288.  
  1289.  
  1290. #undef INTERFACE
  1291. #define INTERFACE IDirect3DCubeTexture9
  1292.  
  1293. DECLARE_INTERFACE_(IDirect3DCubeTexture9, IDirect3DBaseTexture9)
  1294. {
  1295.     /*** IUnknown methods ***/
  1296.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1297.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1298.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1299.  
  1300.     /*** IDirect3DBaseTexture9 methods ***/
  1301.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1302.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1303.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1304.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1305.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1306.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1307.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1308.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1309.     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
  1310.     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
  1311.     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
  1312.     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
  1313.     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
  1314.     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
  1315.     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE;
  1316.     STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface9** ppCubeMapSurface) PURE;
  1317.     STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
  1318.     STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE;
  1319.     STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT* pDirtyRect) PURE;
  1320.     
  1321.     #ifdef D3D_DEBUG_INFO
  1322.     LPCWSTR Name;
  1323.     UINT Width;
  1324.     UINT Height;
  1325.     UINT Levels;
  1326.     DWORD Usage;
  1327.     D3DFORMAT Format;
  1328.     D3DPOOL Pool;
  1329.     DWORD Priority;
  1330.     DWORD LOD;
  1331.     D3DTEXTUREFILTERTYPE FilterType;
  1332.     UINT LockCount;
  1333.     LPCWSTR CreationCallStack;
  1334.     #endif
  1335. };
  1336.     
  1337. typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
  1338.  
  1339. #if !defined(__cplusplus) || defined(CINTERFACE)
  1340. #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1341. #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1342. #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
  1343. #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1344. #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1345. #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1346. #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1347. #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1348. #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1349. #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1350. #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
  1351. #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
  1352. #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
  1353. #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
  1354. #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
  1355. #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
  1356. #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
  1357. #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
  1358. #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
  1359. #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
  1360. #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
  1361. #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
  1362. #else
  1363. #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1364. #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
  1365. #define IDirect3DCubeTexture9_Release(p) (p)->Release()
  1366. #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
  1367. #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1368. #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1369. #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1370. #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
  1371. #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
  1372. #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
  1373. #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
  1374. #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
  1375. #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
  1376. #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
  1377. #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
  1378. #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
  1379. #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
  1380. #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
  1381. #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
  1382. #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
  1383. #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
  1384. #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
  1385. #endif
  1386.  
  1387.  
  1388.  
  1389.  
  1390. #undef INTERFACE
  1391. #define INTERFACE IDirect3DVertexBuffer9
  1392.  
  1393. DECLARE_INTERFACE_(IDirect3DVertexBuffer9, IDirect3DResource9)
  1394. {
  1395.     /*** IUnknown methods ***/
  1396.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1397.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1398.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1399.  
  1400.     /*** IDirect3DResource9 methods ***/
  1401.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1402.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1403.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1404.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1405.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1406.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1407.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1408.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1409.     STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,void** ppbData,DWORD Flags) PURE;
  1410.     STDMETHOD(Unlock)(THIS) PURE;
  1411.     STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC *pDesc) PURE;
  1412.     
  1413.     #ifdef D3D_DEBUG_INFO
  1414.     LPCWSTR Name;
  1415.     UINT Length;
  1416.     DWORD Usage;
  1417.     DWORD FVF;
  1418.     D3DPOOL Pool;
  1419.     DWORD Priority;
  1420.     UINT LockCount;
  1421.     LPCWSTR CreationCallStack;
  1422.     #endif
  1423. };
  1424.     
  1425. typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
  1426.  
  1427. #if !defined(__cplusplus) || defined(CINTERFACE)
  1428. #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1429. #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1430. #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
  1431. #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1432. #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1433. #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1434. #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1435. #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1436. #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1437. #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1438. #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
  1439. #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
  1440. #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
  1441. #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
  1442. #else
  1443. #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1444. #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
  1445. #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
  1446. #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
  1447. #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1448. #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1449. #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1450. #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
  1451. #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
  1452. #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
  1453. #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
  1454. #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
  1455. #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
  1456. #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
  1457. #endif
  1458.  
  1459.  
  1460.  
  1461.  
  1462. #undef INTERFACE
  1463. #define INTERFACE IDirect3DIndexBuffer9
  1464.  
  1465. DECLARE_INTERFACE_(IDirect3DIndexBuffer9, IDirect3DResource9)
  1466. {
  1467.     /*** IUnknown methods ***/
  1468.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1469.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1470.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1471.  
  1472.     /*** IDirect3DResource9 methods ***/
  1473.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1474.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1475.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1476.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1477.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1478.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1479.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1480.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1481.     STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,void** ppbData,DWORD Flags) PURE;
  1482.     STDMETHOD(Unlock)(THIS) PURE;
  1483.     STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC *pDesc) PURE;
  1484.     
  1485.     #ifdef D3D_DEBUG_INFO
  1486.     LPCWSTR Name;
  1487.     UINT Length;
  1488.     DWORD Usage;
  1489.     D3DFORMAT Format;
  1490.     D3DPOOL Pool;
  1491.     DWORD Priority;
  1492.     UINT LockCount;
  1493.     LPCWSTR CreationCallStack;
  1494.     #endif
  1495. };
  1496.     
  1497. typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
  1498.  
  1499. #if !defined(__cplusplus) || defined(CINTERFACE)
  1500. #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1501. #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1502. #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
  1503. #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1504. #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1505. #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1506. #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1507. #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1508. #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1509. #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1510. #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
  1511. #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
  1512. #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
  1513. #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
  1514. #else
  1515. #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1516. #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
  1517. #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
  1518. #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
  1519. #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1520. #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1521. #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1522. #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
  1523. #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
  1524. #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
  1525. #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
  1526. #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
  1527. #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
  1528. #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
  1529. #endif
  1530.  
  1531.  
  1532.  
  1533.  
  1534. #undef INTERFACE
  1535. #define INTERFACE IDirect3DSurface9
  1536.  
  1537. DECLARE_INTERFACE_(IDirect3DSurface9, IDirect3DResource9)
  1538. {
  1539.     /*** IUnknown methods ***/
  1540.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1541.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1542.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1543.  
  1544.     /*** IDirect3DResource9 methods ***/
  1545.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1546.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1547.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1548.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1549.     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
  1550.     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
  1551.     STDMETHOD_(void, PreLoad)(THIS) PURE;
  1552.     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
  1553.     STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE;
  1554.     STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC *pDesc) PURE;
  1555.     STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
  1556.     STDMETHOD(UnlockRect)(THIS) PURE;
  1557.     STDMETHOD(GetDC)(THIS_ HDC *phdc) PURE;
  1558.     STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
  1559.     
  1560.     #ifdef D3D_DEBUG_INFO
  1561.     LPCWSTR Name;
  1562.     UINT Width;
  1563.     UINT Height;
  1564.     DWORD Usage;
  1565.     D3DFORMAT Format;
  1566.     D3DPOOL Pool;
  1567.     D3DMULTISAMPLE_TYPE MultiSampleType;
  1568.     DWORD MultiSampleQuality;
  1569.     DWORD Priority;
  1570.     UINT LockCount;
  1571.     UINT DCCount;
  1572.     LPCWSTR CreationCallStack;
  1573.     #endif
  1574. };
  1575.     
  1576. typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
  1577.  
  1578. #if !defined(__cplusplus) || defined(CINTERFACE)
  1579. #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1580. #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1581. #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
  1582. #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1583. #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1584. #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1585. #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1586. #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
  1587. #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
  1588. #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
  1589. #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
  1590. #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
  1591. #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
  1592. #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
  1593. #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
  1594. #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
  1595. #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
  1596. #else
  1597. #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1598. #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
  1599. #define IDirect3DSurface9_Release(p) (p)->Release()
  1600. #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
  1601. #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1602. #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1603. #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1604. #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
  1605. #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
  1606. #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
  1607. #define IDirect3DSurface9_GetType(p) (p)->GetType()
  1608. #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
  1609. #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
  1610. #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
  1611. #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
  1612. #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
  1613. #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
  1614. #endif
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620. #undef INTERFACE
  1621. #define INTERFACE IDirect3DVolume9
  1622.  
  1623. DECLARE_INTERFACE_(IDirect3DVolume9, IUnknown)
  1624. {
  1625.     /*** IUnknown methods ***/
  1626.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1627.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1628.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1629.  
  1630.     /*** IDirect3DVolume9 methods ***/
  1631.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1632.     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
  1633.     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
  1634.     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
  1635.     STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE;
  1636.     STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC *pDesc) PURE;
  1637.     STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE;
  1638.     STDMETHOD(UnlockBox)(THIS) PURE;
  1639.     
  1640.     #ifdef D3D_DEBUG_INFO
  1641.     LPCWSTR Name;
  1642.     UINT Width;
  1643.     UINT Height;
  1644.     UINT Depth;
  1645.     DWORD Usage;
  1646.     D3DFORMAT Format;
  1647.     D3DPOOL Pool;
  1648.     UINT LockCount;
  1649.     LPCWSTR CreationCallStack;
  1650.     #endif
  1651. };
  1652.     
  1653. typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
  1654.  
  1655. #if !defined(__cplusplus) || defined(CINTERFACE)
  1656. #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1657. #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1658. #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
  1659. #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1660. #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
  1661. #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
  1662. #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
  1663. #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
  1664. #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
  1665. #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
  1666. #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
  1667. #else
  1668. #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1669. #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
  1670. #define IDirect3DVolume9_Release(p) (p)->Release()
  1671. #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
  1672. #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
  1673. #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
  1674. #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
  1675. #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
  1676. #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
  1677. #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
  1678. #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
  1679. #endif
  1680.  
  1681.  
  1682.  
  1683.  
  1684. #undef INTERFACE
  1685. #define INTERFACE IDirect3DQuery9
  1686.  
  1687. DECLARE_INTERFACE_(IDirect3DQuery9, IUnknown)
  1688. {
  1689.     /*** IUnknown methods ***/
  1690.     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
  1691.     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
  1692.     STDMETHOD_(ULONG,Release)(THIS) PURE;
  1693.  
  1694.     /*** IDirect3DQuery9 methods ***/
  1695.     STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
  1696.     STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
  1697.     STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
  1698.     STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
  1699.     STDMETHOD(GetData)(THIS_ void* pData,DWORD dwSize,DWORD dwGetDataFlags) PURE;
  1700.     
  1701.     #ifdef D3D_DEBUG_INFO
  1702.     D3DQUERYTYPE Type;
  1703.     DWORD DataSize;
  1704.     LPCWSTR CreationCallStack;
  1705.     #endif
  1706. };
  1707.     
  1708. typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
  1709.  
  1710. #if !defined(__cplusplus) || defined(CINTERFACE)
  1711. #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
  1712. #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
  1713. #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
  1714. #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
  1715. #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
  1716. #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
  1717. #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
  1718. #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
  1719. #else
  1720. #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
  1721. #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
  1722. #define IDirect3DQuery9_Release(p) (p)->Release()
  1723. #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
  1724. #define IDirect3DQuery9_GetType(p) (p)->GetType()
  1725. #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
  1726. #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
  1727. #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
  1728. #endif
  1729.  
  1730.  
  1731. /****************************************************************************
  1732.  * Flags for SetPrivateData method on all D3D9 interfaces
  1733.  *
  1734.  * The passed pointer is an IUnknown ptr. The SizeOfData argument to SetPrivateData
  1735.  * must be set to sizeof(IUnknown*). Direct3D will call AddRef through this
  1736.  * pointer and Release when the private data is destroyed. The data will be
  1737.  * destroyed when another SetPrivateData with the same GUID is set, when
  1738.  * FreePrivateData is called, or when the D3D9 object is freed.
  1739.  ****************************************************************************/
  1740. #define D3DSPD_IUNKNOWN                         0x00000001L
  1741.  
  1742. /****************************************************************************
  1743.  *
  1744.  * Flags for IDirect3D9::CreateDevice's BehaviorFlags
  1745.  *
  1746.  ****************************************************************************/
  1747.  
  1748. #define D3DCREATE_FPU_PRESERVE                  0x00000002L
  1749. #define D3DCREATE_MULTITHREADED                 0x00000004L
  1750.  
  1751. #define D3DCREATE_PUREDEVICE                    0x00000010L
  1752. #define D3DCREATE_SOFTWARE_VERTEXPROCESSING     0x00000020L
  1753. #define D3DCREATE_HARDWARE_VERTEXPROCESSING     0x00000040L
  1754. #define D3DCREATE_MIXED_VERTEXPROCESSING        0x00000080L
  1755.  
  1756. #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT     0x00000100L
  1757. #define D3DCREATE_ADAPTERGROUP_DEVICE           0x00000200L
  1758. #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX  0x00000400L
  1759.  
  1760. // This flag causes the D3D runtime not to alter the focus 
  1761. // window in any way. Use with caution- the burden of supporting
  1762. // focus management events (alt-tab, etc.) falls on the 
  1763. // application, and appropriate responses (switching display
  1764. // mode, etc.) should be coded.
  1765. #define D3DCREATE_NOWINDOWCHANGES                0x00000800L
  1766.  
  1767.  
  1768. /****************************************************************************
  1769.  *
  1770.  * Parameter for IDirect3D9::CreateDevice's Adapter argument
  1771.  *
  1772.  ****************************************************************************/
  1773.  
  1774. #define D3DADAPTER_DEFAULT                     0
  1775.  
  1776. /****************************************************************************
  1777.  *
  1778.  * Flags for IDirect3D9::EnumAdapters
  1779.  *
  1780.  ****************************************************************************/
  1781.  
  1782. #define D3DENUM_WHQL_LEVEL                      0x00000002L
  1783.  
  1784. /****************************************************************************
  1785.  *
  1786.  * Maximum number of back-buffers supported in DX9
  1787.  *
  1788.  ****************************************************************************/
  1789.  
  1790. #define D3DPRESENT_BACK_BUFFERS_MAX             3L
  1791.  
  1792. /****************************************************************************
  1793.  *
  1794.  * Flags for IDirect3DDevice9::SetGammaRamp
  1795.  *
  1796.  ****************************************************************************/
  1797.  
  1798. #define D3DSGR_NO_CALIBRATION                  0x00000000L
  1799. #define D3DSGR_CALIBRATE                       0x00000001L
  1800.  
  1801. /****************************************************************************
  1802.  *
  1803.  * Flags for IDirect3DDevice9::SetCursorPosition
  1804.  *
  1805.  ****************************************************************************/
  1806.  
  1807. #define D3DCURSOR_IMMEDIATE_UPDATE             0x00000001L
  1808.  
  1809. /****************************************************************************
  1810.  *
  1811.  * Flags for IDirect3DSwapChain9::Present
  1812.  *
  1813.  ****************************************************************************/
  1814.  
  1815. #define D3DPRESENT_DONOTWAIT                   0x00000001L
  1816. #define D3DPRESENT_LINEAR_CONTENT              0x00000002L
  1817.  
  1818. /****************************************************************************
  1819.  *
  1820.  * Flags for DrawPrimitive/DrawIndexedPrimitive
  1821.  *   Also valid for Begin/BeginIndexed
  1822.  *   Also valid for VertexBuffer::CreateVertexBuffer
  1823.  ****************************************************************************/
  1824.  
  1825.  
  1826. /*
  1827.  *  DirectDraw error codes
  1828.  */
  1829. #define _FACD3D  0x876
  1830. #define MAKE_D3DHRESULT( code )  MAKE_HRESULT( 1, _FACD3D, code )
  1831. #define MAKE_D3DSTATUS( code )  MAKE_HRESULT( 0, _FACD3D, code )
  1832.  
  1833. /*
  1834.  * Direct3D Errors
  1835.  */
  1836. #define D3D_OK                              S_OK
  1837.  
  1838. #define D3DERR_WRONGTEXTUREFORMAT               MAKE_D3DHRESULT(2072)
  1839. #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073)
  1840. #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_D3DHRESULT(2074)
  1841. #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075)
  1842. #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_D3DHRESULT(2076)
  1843. #define D3DERR_TOOMANYOPERATIONS                MAKE_D3DHRESULT(2077)
  1844. #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_D3DHRESULT(2078)
  1845. #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_D3DHRESULT(2079)
  1846. #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_D3DHRESULT(2081)
  1847. #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_D3DHRESULT(2082)
  1848. #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086)
  1849. #define D3DERR_DRIVERINTERNALERROR              MAKE_D3DHRESULT(2087)
  1850.  
  1851. #define D3DERR_NOTFOUND                         MAKE_D3DHRESULT(2150)
  1852. #define D3DERR_MOREDATA                         MAKE_D3DHRESULT(2151)
  1853. #define D3DERR_DEVICELOST                       MAKE_D3DHRESULT(2152)
  1854. #define D3DERR_DEVICENOTRESET                   MAKE_D3DHRESULT(2153)
  1855. #define D3DERR_NOTAVAILABLE                     MAKE_D3DHRESULT(2154)
  1856. #define D3DERR_OUTOFVIDEOMEMORY                 MAKE_D3DHRESULT(380)
  1857. #define D3DERR_INVALIDDEVICE                    MAKE_D3DHRESULT(2155)
  1858. #define D3DERR_INVALIDCALL                      MAKE_D3DHRESULT(2156)
  1859. #define D3DERR_DRIVERINVALIDCALL                MAKE_D3DHRESULT(2157)
  1860. #define D3DERR_WASSTILLDRAWING                  MAKE_D3DHRESULT(540)
  1861. #define D3DOK_NOAUTOGEN                         MAKE_D3DSTATUS(2159)
  1862.  
  1863.  
  1864. #ifdef __cplusplus
  1865. };
  1866. #endif
  1867.  
  1868. #endif /* (DIRECT3D_VERSION >= 0x0900) */
  1869. #endif /* _D3D_H_ */
  1870.  
  1871.